Summary

  • Random data can be turned into Atari 2600 games using special algorithms, despite there being over 10 million possible unique game ROMs for the system, according to Hackaday.
  • The inexpensive console from the 1970s is famed for its simplistic and fun games, but few people realise that there are 1010159 potential ROMs that could work in the console, versus just 1080 protons in the entire visible universe.
  • The algorithms to find such unique but valid games for the system require a large database of information on previous games written for the system, and can then apply this logic to unfinished datasets to create new games.
  • This process is known as a “Finite Atari” and was created by Brian Benchoff from Hackaday, whose website contains more information on the topic.

By Al Williams

Original Article