Summary

  • Former Dragon Age writer, David Gaider, has been discussing the future of the game series and its relationship with Electronic Arts (EA).
  • He feels that Dragon Age was never a good match for EA, who had Expectations of failure and were surprised when the games succeeded.
  • In comparison, EA felt that the potential of the Mass Effect franchise was much bigger, as it mixed action with role-playing, and they were consistently disappointed when each game in the franchise didn’t meet their high Expectations.
  • Gaider believes that EA attempted to move Dragon Age into the action space in its more recent iteration, Dragon Age: The Veilguard, and were reluctant to double down on pure role-playing due to a perceived cap on the audience size.
  • He gives the example of Baldur’s Gate 3, developed by Larian, which has grown the audience for pure role-playing games.
  • There has been no news on a new Dragon Age game, and BioWare, the developers of the series, have been stripped back to a core team working on Mass Effect 5.

By Edwin Evans-Thirlwell

Original Article