Summary

  • Arkane founder, Raphaël Colantonio, has spoken about his ideas for a new Dishonored game but suggests that the chances of it being developed are low.
  • Colantonio expressed his views on AI and the future of immersive simulations (IMs) on a recent episode of the Quad Damage podcast.
  • He emphasised his optimism for the use of AI in IMs, highlighting that AI could improve designers’ tools, rather than doing their job for them.
  • He also spoke of how team sizes have increased dramatically, stating that making games with 1,000 people is not sensible and that smaller teams of 20 to 50 people work better.
  • Colantonio’s current studio, WolfEye, is developing an unnamed first-person RPG with a team of around 50 people, which will incorporate the ingenuity of Dishonored and Prey.
  • He emphasised that although AI can improve tools, there is still work that humans must do, and thatAI should only be used to assist artists.

By Nic Reuben

Original Article