Gimmicks are god in Psycutlery, a delightful free spork-driven platformer from the creator of Psycho Waluigi
1 min read
Summary
Rock, Paper, Shotgun writer Graham Smith discusses the merits of indie game Psycutlery, launched on Steam and itch.
psycutlery uniquely combines elements of several genres to produce a “joyfully uninhibited” gaming experience.
Players employ a telekinetic spork to fight enemies and carve statues to create checkpoints.
The game was developed by Luke Tarlowe over a decade and is now available to download for free.
It boasts original music and artwork and has no microtransactions or catches.
Psycutlery’s only slight shortcoming, according to the writer, is an excess of self-aware dialogue, though this is no worse than in other contemporary games.
Smith declares that Psycutlery calls to mind the “romhack energy” of classic games like Decap Attack and Ristar.