Bithell Games are laying off most full-time staff, with the Tron: Catalyst studio unable to secure a new larger scale project
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Summary
Bithell Games, the indie developer founded by Mike Bithell, known for titles including Thomas Was Alone and John Wick Hex, has made 11 staff redundant.
In a statement, Bithell said the studio had been unable to secure a new larger project, leaving it susceptible to the challenges faced by many game development teams seeking funding partners in 2024 and 2025.
The laid-off staff include programmers, designers and artists who had worked on Bithell’s most recent release, Tron: Catalyst.
The studio will continue to exist, but future releases are likely to be smaller in scale and avoid licensed properties.
Despite often making critically acclaimed titles, developers are frequently made redundant due to the unstable nature of the gaming industry, where jobs are frequently cut even when a studio is financially successful or owned by one of the world’s richest companies.
In response, workers in the industry have been pushing for unions and stronger protections for game industry workers.