Summary

  • Former Dragon Age executive producer, Mark Darrah has released a video detailing the development of Anthem, EA and BioWare’s failed mech RPG shoot-me-do.
  • The hour-long video is the first of several parts, and gives extensive insights into the creative wrangling over the game’s development, reportedly fuelled by interference from EA management.
  • Despite the obvious commercial failure of Anthem, Darrah highlights numerous points during the creative process when the game could have been pulled back onto course, citing vague initial concepts, the departure of key personnel, clashes between development teams and disagreements over the game’s core features and name as particular issues.
  • The video brings the story up to roughly 2017, by which point Darrah became involved with the game himself, and he promises more revelations in part two.

By Edwin Evans-Thirlwell

Original Article