Summary

  • Paraglacial, a team comprised of former Spellforce devs, is making a new first-person RPG called Fatekeeper, which is inspired by the melee combat of the cancelled Hellraid and the immersive world of Dark Messiah of Might and Magic.
  • It is meant to be a more story-driven experience, with focus on the detail of melee combat and the environment, which is partly inspired by the German Alps, where the studio is based.
  • The game world is not open world, but designed to offer multiple different trajectories and a dense narrative, according to creative director Raphael Lubke.
  • The gameplay shown includes combat with weighted swings and consequential animations,environmental physics, and ability sorts akin to Skyrim and Dark Souls.
  • The author is cautiously hopeful, but wants to see more innovation in flavourful game mechanics, rather than just flashy visuals.

By Brendan Caldwell

Original Article